| Author |
Thread Statistics | Show CCP posts - 30 post(s) |

Johnson Oramara
Science and Trade Institute Caldari State
108
|
Posted - 2013.09.06 10:01:00 -
[1] - Quote
Ganthrithor wrote:I have a really good idea: instead of going forward with the proposal in the OP, reboot the entire T2 battleship lineup.
First, CCP should take the work that they've done on the proposed Marauders (the fancy new animations, siege-module-but-not concept, etc), ditch the MJD bonus and all pretenses of PvP usefulness, add a small damage bonus, further-reduce their mobility (make them handle more like a little capital ship than a battleship) and rename the ships "Vanguards" or something and play up the fact that they were designed specifically for destroying pirate encampments or whatever in their description. Go hog-wild and make the ultimate PvE battleship, while trading off qualities that would render them useful for PvP (mobility, buffer tank, ability to receive remote reps, etc) in exchange. Pick a specialization for this T2 hull and stick to it.
Then, having actually created a specialized T2 BS hull for PvE, take the Marauder class title, take re-skins of the formerly-tier 3 battleships, and make a class that's actually useful for PvP in hostile space. Make these ships similar to what blackops battleships are currently, but without the jump portal generators and with an obvious combat focus instead of the hodgepodge of attributes that current blops bs have:
*snip* CCP, if you want the T2 battleships to really be awesome then this is what you need to do! Don't be fooled by just a single ship split to pvp and pve roles but make it right and look at the whole picture of T2 battleships.
I mean i can't believe this but i'm agreeing with a goon too!  |

Johnson Oramara
Science and Trade Institute Caldari State
110
|
Posted - 2013.09.27 15:58:00 -
[2] - Quote
I wasn't too happy with the first iteration either but the second one was even worse... Please don't force us to use the Bastion mode where if we aren't using it and locking us in place we are worse than T1 battleships in many aspects...
Also i'm not too happy with the MJD idea either, how is it going to help when i need to get the container or gate at 50km?
Some of my opinions might change when i get to try it on SiSi but my first impressions are that i'm better off in pirate or navy battleships compared to ship class that was known as THE pve ship.
Afterall we are talking about ship class that takes months and months to skill for and the almost 1b price tag isn't pocket change to many of us either. |

Johnson Oramara
Science and Trade Institute Caldari State
112
|
Posted - 2013.10.08 01:06:00 -
[3] - Quote
Umm... i was going to start testing the marauders on the test servers but.... WHAT THE PLATYPUS HAPPENED TO MY GOLEM?!
That just... looks flat simplified thing... not something that would be intiminating worth the months it takes to train skills and the billion isk price tag...
I'm disappointed, even before i even got to fly the thing. |

Johnson Oramara
Science and Trade Institute Caldari State
112
|
Posted - 2013.10.08 09:55:00 -
[4] - Quote
Brib Vogt wrote:
Vargur stays an impossible ship for Incusrions. A Macha beats it in every perspective.
Don't worry, they'll be nerfing Macha down to this level too to make this look better.  |

Johnson Oramara
Science and Trade Institute Caldari State
114
|
Posted - 2013.10.09 22:01:00 -
[5] - Quote
My connection is not the most stable in the world. What happens when i'm on bastion and i get a dc, does the ship stay there? |

Johnson Oramara
Science and Trade Institute Caldari State
114
|
Posted - 2013.10.10 16:40:00 -
[6] - Quote
baltec1 wrote:marVLs wrote:Still w8ing for their new stats. Especially better range bonuses in bastion...
BTW. For those interested, single dread will tear apart bastion without problems, tested on golem with DCU, T2 Invus x2, x-large ASB + large ASB + boost amplifier, all overheated and Naglfar blap it within seconds... Please do this on Tranquility. The marauders actually move still there... not likely they are gonna get hit. |
| |
|